SolidAngle在今年的FMX與SIGGRAPH發表了Arnold for Houdini(HtoA)Plugin,讓Houdini的User可以使用強大的Arnold的算圖引擎
新的功能包括
- Render in any Houdini context: render view, render region or MPlay
- Interactive rendering to rapidly preview parameter changes in cameras, lights and shaders
- Dedicated Arnold shading networks with 106 shaders and utilities
- Pass Houdini geometry attributes as Arnold user data
- Volume rendering using OpenVDB
- Particles, rendered as disks, spheres, quads or volumes
- Curves, rendered as ribbon, thick or oriented
- Accurate motion blur, including changing topology
- Full point instancing
- All Arnold cameras projections, with depth of field and advanced shutter controls
- All Arnold lights, with light filters and accurate viewport representation
- Atmospheric and background effects
- Multi-camera rendering
- Render to AOVs, in single or separate files
- DeepEXR support